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101. Carrier issue. - in Ships and Modules [original thread]
Rab See wrote: Secret Squirrell wrote: 1) Lots of people want a nerf, but the real issue is with drone assist, not carriers. Don't expect carriers to exit the equation just because drone assist is nerfed. CCP hasn't announced anything either...
- by Liang Nuren - at 2014.01.05 22:01:00
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102. Like rats from a sinking ship! - in EVE General Discussion [original thread]
I wouldn't say that 3-4 people going from one large game company to another large game company is all that exciting. I'm actually quite impressed at the time some of those people stayed at CCP considering Eve has been dying since 2003. /shrug On...
- by Liang Nuren - at 2014.01.05 21:12:00
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103. Should we buff named guns? - in EVE General Discussion [original thread]
Carmen Electra wrote: Heh, I think the bittervets do not want to see their 16m+ gunnery SP mitigated It's ok, I've got another 100M SP to mitigate your mitigation. Bring it. -Liang
- by Liang Nuren - at 2014.01.03 18:27:00
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104. Should we buff named guns? - in EVE General Discussion [original thread]
James Amril-Kesh wrote: Liang Nuren wrote: Did they remove actual named guns (meta <= 4) or are you specifically referring to faction and officer guns? IMO, meta >= T2 should be able to use T2 ammo. That said, F&I is probably a goo...
- by Liang Nuren - at 2014.01.03 18:19:00
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105. Should we buff named guns? - in EVE General Discussion [original thread]
Did they remove actual named guns (meta <= 4) or are you specifically referring to faction and officer guns? IMO, meta >= T2 should be able to use T2 ammo. That said, F&I is probably a good plan for this. :) -Liang
- by Liang Nuren - at 2014.01.03 01:35:00
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106. Doable Triage Chimera? (not double...) - in Ships and Modules [original thread]
Dr Cedric wrote: Liang Nuren wrote: Secret Squirrell wrote: Chimera's are definately used for shield triage work, bringing a Triage Archon for a shield fleet is extremely rare. Chimera's seem to be the carrier of choice for POS repping ac...
- by Liang Nuren - at 2014.01.03 01:03:00
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107. Dreadnoughts. Lost glory. - in Ships and Modules [original thread]
Alice Loreley wrote: I don't know who is this new genius, who decide himself (or herself) clever enough to overwrite the laws of ... basics of gamedesign. Game design is a very broad topic. I'd say that the logarithmic power progression (in...
- by Liang Nuren - at 2013.12.31 04:03:00
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108. What does the Phantasm even do? - in Ships and Modules [original thread]
I guess the goal there is to use the Phantasm for beams? IMO it's kinda fat and doesn't have enough cap for kiting... -Liang
- by Liang Nuren - at 2013.12.30 20:48:00
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109. Caldari Navi Power Diagnostic System - in Ships and Modules [original thread]
Flair Tachyon wrote: Might have been a change in item doctrine. The officer/faction diagnostics are classics. The CN Diagnostic is relatively new as it came into the game with the faction warfare lp stores. This feels like a really good gues...
- by Liang Nuren - at 2013.12.30 18:47:00
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110. Doable Triage Chimera? (not double...) - in Ships and Modules [original thread]
Secret Squirrell wrote: Chimera's are definately used for shield triage work, bringing a Triage Archon for a shield fleet is extremely rare. Chimera's seem to be the carrier of choice for POS repping actually. Most people do not run them anywhe...
- by Liang Nuren - at 2013.12.30 18:15:00
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111. PvPaladin - in Ships and Modules [original thread]
I'd say you're reasonably safe to ignore haters, TBH. If you don't mind risking (and losing) the ship then I say go for it. Just make sure you fraps it because it could be ******* awesome when you totally dominate some big ass gate camp in a mar...
- by Liang Nuren - at 2013.12.25 05:05:00
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112. What does the Phantasm even do? - in Ships and Modules [original thread]
Red Teufel wrote: I never see it used in anger only ratting. give it a special ability. the greater the negative sec status is the greater the bonuses become muhhahahaahha Ideas like this used to be a very common suggestion for all of the pi...
- by Liang Nuren - at 2013.12.16 08:17:00
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113. [NEWS] Pirate Corp 'The United' Leaves Long-Time Home Rancer - in Crime and Punishment [original thread]
Triple Heretic Strike! -Liang
- by Liang Nuren - at 2013.10.14 17:24:00
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114. What does the Phantasm even do? - in Ships and Modules [original thread]
CCP Ytterbium wrote: Domanique Altares wrote: You know, those two could get a lot more done if you would stop letting them do things like go home, sleep, or eat three meals a day. Rebalance is srs bsns. Well, CCP Fozzie is a machine sent ...
- by Liang Nuren - at 2013.10.14 17:18:00
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115. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
PinkKnife wrote: Problem solved. I'm really not sure why people ***** about only having 2 mids, 2 mids is fine if you're not terrible and think every ship needs a point/web combo. Probably because they've spent a fair amount of time actuall...
- by Liang Nuren - at 2013.10.02 18:26:00
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116. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
Kadesh Priestess wrote: Naomi Anthar wrote: I cannot believe you are all that bad that you don't complain about crusader. Tell me more. While i agree that claw somewhat needs it, the crusader with his damage projections is perfectly fine wi...
- by Liang Nuren - at 2013.10.02 18:14:00
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117. Sticky:[Rubicon] Command Ship Models - in Player Features and Ideas Discussion [original thread]
:(
- by Liang Nuren - at 2013.10.02 17:36:00
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118. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: CRUSADER - The Crusader's changes mainly revolve around fittings. Lots more fitting room allows a lot of options for more damage and tank. We're shaving a bit of HP off the top but the Crusader remains one of the beefiest i...
- by Liang Nuren - at 2013.10.02 17:14:00
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119. Sticky:Dev blog: License to kill: Certificates Overhaul - in EVE Information Portal [original thread]
Soaran Sikadi wrote: Liang Nuren wrote: A few comments: - You should make T2 ammo usable in faction guns while you're at it. -Liang This doesn't really seem like a good idea to me. At the moment there is a notable tradeoff (isk value no...
- by Liang Nuren - at 2013.10.01 06:43:00
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120. Sticky:Dev blog: License to kill: Certificates Overhaul - in EVE Information Portal [original thread]
Andski wrote: Liang Nuren wrote: - You should make T2 ammo usable in faction guns while you're at it. with the requirement to have the relevant gunnery spec trained, of course Of course. -Liang
- by Liang Nuren - at 2013.09.30 20:59:00
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